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Activity Forums Maxon Cinema 4D Texture Projection Problems

  • Texture Projection Problems

    Posted by James Hoback on September 27, 2012 at 1:46 pm

    Greetings all. I’m having a major problem with projecting textures and then applying the generate UVW tag. My textures become warped and no longer look as good as the original projection.

    I thought it might be my geometry, so I reprojected the texture onto a cube. I get the same results. If there is any way to fix this, it would be much appreciated.

    Cheers

    James Hoback replied 13 years, 7 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    September 27, 2012 at 3:59 pm

    Weird, that shouldn’t be happening. Can you post an example scene where you have the problem?

  • James Hoback

    September 27, 2012 at 5:46 pm

    In the scene, you will find the geometry I’m working with and a test block. (I didn’t model these. I know it is not well done)

    One thing I noticed was, in the viewer, both model’s textures distort in the view port. But, when rendered, the block looks just fine, no problems. But the original model renders with the distortion. I’m at a loss.

    Thank you for your quick response.

    https://ge.tt/6OkEtUO/v/0?c

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