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Texture not applying correctly to lathed cylinder shape
Hi – I’ve spent two hours trying to figure out this with no joy.
The Material won’t apply correctly to the lathed shape but applies fine to a regular cylinder primitive.
I’ve attached the file – if anyone could shed some light on this it would be great.
[In 3d max there is an option to rotate a uvw map but there doesn’t seem to be an option in c4d without going into body paint!?]