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Texture looks fine in AE, but flickers in render
I created some 3D text in 3D Invigorator in After Effects. I created a custom texture with reflection and bump mapping to make it looked like brushed steal. I told it to use comp camera and lights. I’m also using Optical Flares on the lights (but the problem occurs whether I have OF turned on or off). What happens it when I scrub through the animation, everything looks fine. But when I render it, the texture seems to flicker on and off randomly on certain frames. When I go to that frame in AE, it looks fine. But it shows up in the final render.
Any help would be appreciated. Thanks!