Activity › Forums › Creative Community Conversations › Tedious track based editing
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Dominic Deacon
September 8, 2012 at 10:35 pmCouldn’t you achieve the same ease of use with a tracks based editor set to ripple mode and tracks lock?
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Herb Sevush
September 8, 2012 at 10:43 pm[craig slattery] “But Im very rarely wrong.”
The very definition of “hubris.”
Herb Sevush
Zebra Productions
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nothin’ attached to nothin’
“Deciding the spine is the process of editing” F. Bieberkopf -
Jeremy Garchow
September 8, 2012 at 11:02 pm[Dominic Deacon] “Couldn’t you achieve the same ease of use with a tracks based editor set to ripple mode and tracks lock?”
But I can do that right now and explained that is exactly what I was doing. No, it’s not easier in FCP7, but that’s just, like, my opinion man:
https://www.youtube.com/watch?v=pWdd6_ZxX8c
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Craig Seeman
September 8, 2012 at 11:05 pm[Dominic Deacon] “Couldn’t you achieve the same ease of use with a tracks based editor set to ripple mode and tracks lock?”
No. Not in the least. Can it be done? Yes. “ease of use” not at all.
Imagine moving a selection 4 or 5 clips deep for example.
Locked tracks may become out of sync because they don’t move at all.
in FCPX everything moves out of the way, maintaining sync.One might say, in FCPX everything stays locked to their primary storyline link yet, at the same time, things move down the storyline as you move the segment in to that spot and everything moves up, maintaining sync, to fill the gap the move created.
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Chris Harlan
September 8, 2012 at 11:08 pm[craig slattery] “David Lawrence] “I wouldn’t hold my breath ;)”
Only time will tell. But Im very rarely wrong.”
Well, heavens to Betsy! Nice to meet ya. I, personally, am rarely very wrong, though it has been known to happen. I do generally get big chunks right. And often–though not this week–I am very wrongly rare, since I don’t seem to get enough sun and end up a bit pasty from long bouts in the edit bay. But very rarely wrong? Wow. That’s quite a statement. And whose word do we have to take on that? Well, somebody who is very rarely wrong. So, yeah, take this to the bank!
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Oliver Peters
September 9, 2012 at 2:46 amI doubt you’ll see others adopt a similar magnetic timeline mainly for three reasons. Apple is patenting the heck out of every aspect of FCP X. Apple is entering a very litigious mode. The magnetic timeline is as hated as it is liked.
Oliver
Oliver Peters Post Production Services, LLC
Orlando, FL
http://www.oliverpeters.com -
Walter Soyka
September 9, 2012 at 3:42 am[tony west] “FxFactory and others have been all over X, as well they should. They just care about selling their products and they see that huge X market… Third party apps are making X stronger and stronger and even funner to work with. They also seem to be leading with X all the time. Their demos start off with “i’m in FCP X, but these also work in After Effects instead of the other way around.”
I wouldn’t read too much into vendors based on FxFactory leading with FCPX over AE; FxFactory has always led with FCP over AE, it has always been aimed at editorial more so than fx/comp/mograph/animation, its architecture is better suited to the FCP/FCPX/Motion rendering pipelines than the AE rendering pipeline, and it has always faced more robust competition from native AE plugins than native FCP plugins.
That said, I really admire what Noise Industries has built. The FxFactory Pro package is nice, the in-app store and licensing system is pure genius and tremendously artist-friendly, the multi-host support is a big plus (even if AE performance is relatively low), and by building their system around Apple’s Quartz Composer technology, they actually empower mere mortals to develop their own effects.
I still wish Apple had done a better job communicating with their third-party ecosystem, and I wish that FCPX offered developers deeper and tighter integration into the application and its interchange. Though I wish Apple themselves would have taken on the responsibility for things that could well be considered core NLE features, I am really impressed with the third-party efforts to expand FCPX’s capabilities and I think you are right to point to broad third-party support as one of the things encouraging FCPX adoption.
Walter Soyka
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
RenderBreak Blog – What I’m thinking when my workstation’s thinking
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Tony West
September 9, 2012 at 12:13 pmWalter good information.
question, i notice that many of these plug-ins say they work in X, Motion and After Effects.
Can they also work in PPr’s timeline, or do you have to go to AE to use them only?
I do like the ability to use them right in the X timeline. I find that convenient
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Tony West
September 9, 2012 at 12:33 pm[Oliver Peters] “The magnetic timeline is as hated as it is liked.
“This is why if I were to copy it I would have two versions. One Tracks and one not.
But your first two probably stops them from getting to 3
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