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Activity Forums Video Copilot Technique Used to Transition in Andrew Kramer’s Trailers?

  • Technique Used to Transition in Andrew Kramer’s Trailers?

    Posted by Nick Army on April 16, 2008 at 5:21 pm

    Hi, I’m thinking specifically of the Evolution trailer (found here: https://www.videocopilot.net/evolution.html), but he uses the same kinds of transitions in other trailers as well.

    How is the twist from one colored comp to another achieved, or the truck to the top right corner where color changes? I can’t slow it down to tell, but I’d sure love to know how it can be done! Thanks!

    Ron Coy replied 18 years ago 3 Members · 3 Replies
  • 3 Replies
  • Nate Hanson

    April 16, 2008 at 5:49 pm

    The movement is done with a 3D camera. You can find lots of tutorials on how to do that at videocopilot.net.

    As for the transition and the color changes, read this thread:

    https://forums.creativecow.net/thread/2/930210#930228

    Nate

  • Nick Army

    April 16, 2008 at 6:29 pm

    Here’s what I’ve been playing with and you may or may not prefer this technique. I use a high res texture from Riot Gear and keep it big enough to move around in. I color correct > curves to a dark red, add a new solid and subtract an ellipse mask and feather it out to pop the texture a little. Keep this 2D so it’s always affecting the frame. Then put my one text layer in the bottom corner, my other in the top. Truck across with camera parented to null and do a little rotation style animation on the text itself. Then to get the color change just keyframe the curves on the texture, change it to a green, and as you truck it will switch over. Key the opacities on the text too. And it just takes some playing with. That seems to do the trick, let me know your thoughts.

  • Ron Coy

    May 25, 2008 at 4:48 am

    curves works, but you could also apply an adjustment layer to the background layer and use the hue/saturation filter. If you click colorize and bring the saturation up, you’ll get a pure color, and it’s easy to keyframe that hue slider anywhere you want it. Or you can keyframe the saturation and lightness (i think) sliders as necessary.

    many ways to skin a cat. I just prefer the hue/sat filter because I don’t like curves…

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