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Activity Forums Maxon Cinema 4D sweep nurbs start growth and end growth

  • sweep nurbs start growth and end growth

    Posted by Ted Intorcio on July 11, 2013 at 8:42 pm

    I did a trace object of the verticies of type. I changed the type to editable splines and added it to a fracture object and gave a random effector and plain effector to the fracture object. I also added a wind deformer. I added a sweep nurbs to the whole thing and “presto” flying groups of noodles. My problem is when I try to animate the end growth of the sweep nurbs it treats the geometry as one really long noodle instead of animating as a cluster of strands. How can I fix this so that when the strands animate out of screen, they animate all together?

    Tim Shetz replied 12 years, 10 months ago 2 Members · 2 Replies
  • 2 Replies
  • Ted Intorcio

    July 11, 2013 at 10:55 pm

    Found a solution…. Leave the end growth of the sweep nurbs alone. Key Frame Limit From End AMOUNT under the tracer. The Sweep Nurbs will follow suit. 🙂

  • Tim Shetz

    July 11, 2013 at 11:48 pm

    Thanks for coming back and posting your solution. It really can help others!

    __________

    Tim Shetz
    c4dtraining.com

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