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superwide export
Hi
I am making a piece to be projected on a dual display of 1600 x 600 resolution. I need to make a camera with this resolution to record my environment, The camera object properties I have used for 800 x 600 I wish to remain untouched, but when I alter the resolution to 1600 x 600 in the render settings pane I end up with a camera which has an extreme wide angle, what am I doing wrong ? or how can i workaround this ?
thanks
JB
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