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Stooopid Question About Camera Movements
Aplogies in advance – however, I’m wonderg what teh best way to control camera moves are. Lets say I have a null with a child camera attached – are the pros using brute force on the X, Y and Z values; i.e dragging the values up or down to simulate whip pans or are they using the tools – which seem to just orient the camera and not the Null itself….