Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Sticking texture to multible objects

  • Sticking texture to multible objects

    Posted by Ingo 123 on September 25, 2008 at 2:44 pm

    Hey there guys …

    I´m trying to make a screen that is made of cubes. i want to stick a video on one side of it, and then use mograph to brake it up, and the video stays in place on individual cubes. is there a easy way to do this, or maybe a tutorial lying around. I put it together, but my way took longer time and was not as flexible.

    Cheers

    Ingo

    Ingo 123 replied 17 years, 11 months ago 3 Members · 4 Replies
  • 4 Replies
  • Randy Johnson

    September 25, 2008 at 3:13 pm
  • Ingo 123

    September 25, 2008 at 3:58 pm

    Hey Randy.

    Thx for the quick reply. This is in the direction of what i wanted, but i need to put the video on all screens in c4d and the screens have to work seperetly for mograph. I want to offset the coordinates but still have a whole video. Do you understand me…

    Thx

  • Brian Jones

    September 26, 2008 at 1:15 am

    with mograph – grid your cubes, apply the movie texture to the cloner – probably with Flat Projection, resize the texture (Texture Tool) to fit your whole screen.
    In Cloner Object/Object set Fix Texture to Straight – now the texture will stay with the cubes as they move

  • Ingo 123

    September 26, 2008 at 11:48 am

    Cool …

    Worked like a charm. Thx

    Somebody should do a mini tutorial on this procedure 🙂

    Thx again

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy