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Activity › Forums › VEGAS Pro › Starbust effect goes nuts when rendering

  • Starbust effect goes nuts when rendering

    Posted by Eloi Pascual nogué on September 2, 2014 at 9:12 pm

    Hello,

    This issue’s been running me crazy, I really hope you can help me… The thing is, when I use an effect called Starbust combined with the Vegas Quake, when I render the video and see the final result, the entire fragment with that effect is a mess. Previously used objects and effects flash after they’re gone, misplaced, before the current elements, and it’s basically a chaos.

    I tried different enconders and different rendering configurations, but it’s all the same. I don’t know if It’s because they’re not compatible or something.

    Thanks in advance, I hope you can help me…

    Steve Rhoden replied 12 years, 1 month ago 2 Members · 1 Reply
  • 1 Reply
  • Steve Rhoden

    September 3, 2014 at 1:40 am

    Try disabling your GPU if you have it enabled.
    Still, Vegas Quake is an old application that is not
    officially upgraded to work in Vegas 13.

    Steve Rhoden (Cow Leader)
    Film Maker & VFX Artist.
    Owner of Filmex Creative Media.
    Samples of my Work and Company can be seen here:
    https://www.facebook.com/FilmexCreativeMedia

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