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Spline in spline and extrude it to get a object
Hello, first of all, I’m sorry my bad English, I don’t know speak English so much.
I’m learning C4d 11.5 and I’ve a problem with splines and extrudes.
For example, If I have a spline like a rectangle and I would like to make a hole into this rectangle and then extrude the…(I don’t know how to say it) difference or the subtract from both splines, What can I do that?
I know how to do this process in 3ds max but in C4D I haven’t idea.
I wish you understand me 🙁
I’m sorry my English (I’m from Spain)
cheers