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Activity Forums VEGAS Pro Spectral Layers

  • Spectral Layers

    Posted by Roger Bansemer on July 29, 2012 at 5:54 pm

    I’m working with the new Spectral Layers audio program. Quite amazing.
    It’s not a plugin.
    It seems that it will only take about 3 minutes of audio at a time. In other words, if I have a 10 minute wav file, it will only load up the first 3 minutes or so of it.

    Anyway, that leaves me with 7 minutes of audio that needs to be worked on.
    Does anyone know if it’s possible to save it in such a way so as to apply the settings I used to remove unwanted audio to another file?

    Roger Bansemer

    Roger Bansemer replied 13 years, 9 months ago 4 Members · 16 Replies
  • 16 Replies
  • Jeff Schroeder

    July 29, 2012 at 6:11 pm

    Is this due to trial edition restrictions?

    2-Xeon X5680 @ 3.33, EVGA SR-2 Mobo, 48GB DDR3, GTX 580 3072MB, 16TB Attached Storage, Win7, Vegas 11 x64

  • Roger Bansemer

    July 29, 2012 at 6:27 pm

    No, I purchased the program. It really is amazing but even the webinar they did the other day just did not cover all there is to know and the help files are really of little help.

    Roger Bansemer

  • Jeff Schroeder

    July 30, 2012 at 12:49 am

    Roger,

    I’m really interested in time limit thing. As soon as you find out let me know.

    Jeff

    2-Xeon X5680 @ 3.33, EVGA SR-2 Mobo, 48GB DDR3, GTX 580 3072MB, 16TB Attached Storage, Win7, Vegas 11 x64

  • Steve Rhoden

    July 30, 2012 at 3:57 am

    I’ve not given this new tool yet a trial run,
    Kinda wondering how it could help in a day to day workflow.

    Steve Rhoden
    (Cow Leader)
    Film Editor & Compositor.
    Filmex Creative Media.
    1-876-832-4956

  • Roger Bansemer

    July 30, 2012 at 2:03 pm

    It’s going to come in real handy for me I think. We shot a program recently where the crickets and cicadas were unbelievably loud. I’ve been able to remove literally all of that background noise yet still leave in the occasional sounds of birds chirping.

    I had to do ADR a while back because of water fountain noise and I’m sure this would have been able to remove that as well.

    I wish the documentation were better though that comes with the program.

    Roger Bansemer

  • Roger Bansemer

    July 30, 2012 at 10:49 pm

    Well, When I first used it I seemed to be limited to about 2 or 3 minutes of audio which was all it would accept.

    I used it today and loaded a 7 minute audio piece into SpecralLayers. So maybe it was a glitch on my part.

    Just so you know, the trial version does not let you save your audio fix.

    Roger Bansemer

  • Roger Bansemer

    July 31, 2012 at 11:53 am

    I’ve been working on some distant traffic hum from an interstate that is in my background audio trying to remove it.
    I can remove it but it makes my voice sound a bit like I’m talking through a tube. As you can see by the picture, the hum and my voice are pretty well mixed together and can’t be separated very well.

    It worked perfectly with some audio to remove cricket sounds but this one I think may be beyond the scope of the program to fix unless I figure it out more.

    Sure hope some others join in so we can learn from each other on this program.

    Roger Bansemer

  • Roger Bansemer

    August 1, 2012 at 12:10 pm

    What’s a bit crazy with this program is that it allows you to make sound that you extract louder but does not allow you to make them softer.
    So, I can totally eliminate audio of crickets in the background but I can’t then just soften them which leaves me with a sort of sterile background.

    The only way around it is to make a wav file of just the crickets and put it in Vegas as another track and lower it there.

    Roger Bansemer

  • Jeff Schroeder

    August 1, 2012 at 3:53 pm

    Roger,

    The video I saw said you copy the elements you don’t want, or whatever they’re called, to an new layer and then invert the phase, effectively cancelling it out. I don’t have it to work with, but it should work.

    Jeff

    2-Xeon X5680 @ 3.33, EVGA SR-2 Mobo, 48GB DDR3, GTX 580 3072MB, 16TB Attached Storage, Win7, Vegas 11 x64

  • Roger Bansemer

    August 1, 2012 at 4:01 pm

    That’s correct but there is no way to save it to use in another project. Any corrections can only be used in the project your working on.
    The only reason I thought that would be good is because I might have an intro of say a minute and then come back to that footage later on in the program which would also need an audio fix.

    I guess there would be a workaround by just rendering those two sections together but it would be more of a problem.

    Roger Bansemer

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