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Spatial awareness and memory recall
I blurbed about this in a post a mile into the”interesting series” piece, but the back and forth stuck in my head so I thought I’d try it again as a question on edit prep in X
Basically whether there is a cost in having all footage flow into tags in a one step process – with a single viewer for those tags.
I rabbited on – but throwing out some quotes for contention:
that system which Apple are employing is intended to short circuit a lot of the classical footage interrogation steps – you rapidly diffuse all the footage into a database set of tag queries – the argument is that you are in fact, by limiting it to this – one step, make a tag database, and then view those tags in the viewer -fundamentally limiting spatial and cognitive understanding of the assets at hand.
then there is say, the benefit of a classical extreme footage load workflow:
three days footage prep – naming and marking in the day date camera original bins, then taking those master bins, with all the clips keyword named (with some tagged markers per clip), and then judging a whole new set of bins – crowd react day, different sport items, timelapse, different music acts, evening events – basically figuring the ideal number and nature of the final edit bins to work with -and then going through and populating all the clips into those new category bins.
then I made select sequences for all the major tasty stuff in each new category bin.
the great thing is that at the end of that – you really, really know what the hell is going on.
this bit I really believe – the act of putting physically named objects into nominated editorial containers, from other day date containers, I find embeds stuff a lot. that you get a physical understanding of assets.
and then an arsey conclusion about memory recall feats – which really is a lot of the non-linear editing process:
the whole editing game, to some degree, is finding a way to allow associative recall at a critical juncture – sure aren’t all memory feats built on the construction of virtual rooms? Derren Brown is extremely interesting on that point. He constructs incredibly spatial memory awareness constructs to allow card count recall.
Quite literally rooms with objects in them – its worth looking up. Spatial awareness constructs harness memory to an incredible degree.there is a reason editing systems have historically had rooms, and folders, and bins, and attics (seriously – think about that – classic lightworks had attics).
but as the man says – I’m sure Apple felt very, very smart when they decided to do this tagging malarky. I’m just not sure they did their intellectual homework.
there you go – as opposed to my usual carry on – I actually believe there is validity to the concern about Apple’s approach to editing assets.
People will argue that proliferating media renders classical approaches redundant given the volume – I say that is wrong. I have dealt with very heavy loads (24 hours of material for a 2.30 piece) and you get by fine if you work hard at it.I think spatial is a thing – and I think there is an issue with its total absence in the database tag query system.
… and if everyone could just agree on this, we can all send apple a nice letter about bins and spatial memory arrangement.
https://vimeo.com/user1590967/videos http://www.ogallchoir.net promo producer/editor.grading/motion graphics