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Graham Bernard
September 13, 2015 at 4:39 pm[Patrick bryan] ” because I moved each to a different folder to see if one was crashing it and left them online and sony vegas still crashed”
I don’t understand your logic? Please explain?
Grazie
Video Content Creator and Potter
PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
Cameras: Canon XF300 + PowerShot SX50HS Bridge -
Patrick Bryan
September 13, 2015 at 4:58 pmTo see if it was a file corrupting the project, I moved the video files to a different folder so that they wouldn’t show up in sony vegas when it loaded the project, I did with these each media individually to see if one file was crashing the program, regardless of the files, the program crashed each time
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Graham Bernard
September 13, 2015 at 5:09 pmSo, you’ve left the connection to that/those file/s, with Vegas would NOT being able to find it/them and would be showing it as OFF-LINE rather than what you said that they would be ON-LINE. If that is the case then Vegas would have been wanting to access it but you’d removed it from its search. You have introduced yet another false-positive result. Have you actually determined that the files are corrupt or not? ( We appear to be going around in circles…)
Now, have you created a NEW Vegas Project; put in some SONY Generated Media; saved it and tried to reopen it? Have already done that? Have you?
Grazie
Video Content Creator and Potter
PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
Cameras: Canon XF300 + PowerShot SX50HS Bridge -
Patrick Bryan
September 13, 2015 at 5:13 pmWell the files for sony vegas would not be in the project so It wouldn’t be reading them, and yes I have done that and no problem there what so ever
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Patrick Bryan
September 14, 2015 at 12:34 pmGoing into older versions of the project also gets me the same result and it’s only with this project, any other project I do in sony vegas works just fine. SO is there a way to tell what file is choking sony vegas?
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Wayne Waag
September 14, 2015 at 3:57 pmSO is there a way to tell what file is choking sony vegas?
I would suggest that you re-read some of the suggestions that have already been offered. In my first attempt at providing assistance, I wrote:
If it only does this on the one project, you might open another instance of Vegas and begin copying assets from the “bad” project to the new project?
If you cannot even open the “bad project”, then create a new project and begin importing each asset, one at a time, saving and then re-opening. In this way, you should be able to tell which file(s) is(are) corrupted. It may be tedious, but this thread has already been going on for nearly a week to no avail.
wwaag
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Patrick Bryan
September 14, 2015 at 8:34 pmOkay this is odd, I did what you said, and suddenly no crashes whatsoever..but then again this is what happened before when I tried to re edit the whole thing and then the day after it would start crashing again
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Wayne Waag
September 14, 2015 at 10:06 pmOkay this is odd, I did what you said, and suddenly no crashes whatsoever..but then again this is what happened before when I tried to re edit the whole thing and then the day after it would start crashing again
Good. Here’s a suggestion. First, save your project. Then do a “Save As” to create another project for your editing. In the event problems arise, you can then easily go back to the original project that was working. Even better would be to do the “Save as” with the option to “copy media” selected using another folder as the destination. In this way, you would insure that the files are not being altered in any way during your editing. Another alternative–if you’re worried about tomorrow–just finish tonight. Lol.
wwaag
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Patrick Bryan
September 14, 2015 at 10:20 pmSo do a save as for the original file I was editing on? Because there’s no way I can finish this kind of a project in 1 day and I don’t want to edit it again and go through the same problem each time
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Aaron Star
September 14, 2015 at 10:51 pmVegas has no recommended RAM settings, so I am not sure what menu you are referring to.
For future projects, I would highly recommend this process:
Record game footage > Convert game capture files in Vegas to Sony MXF HD XDCAM-EX 1280×720-60p > Edit the XDCAM files in a new project file > Export timeline to either the same XDCAM profile, or Sony AVC Internet 720-60p profile. YouTube will accept XDCAM files directly, no need to convert to mp4.
The game capture recorder might not be creating compliant video files, due to them trying to keep costs down. Using an intermediate format can help you have a more stable experience.
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