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Activity Forums Maxon Cinema 4D Some Particles passing through Collider?

  • Some Particles passing through Collider?

    Posted by Tony Barone on August 12, 2011 at 9:50 pm

    I am trying to create an animation where particles, in this case small spheres, exit a emitter and collide with a table surface.

    I’ve applied rigid body dynamics to the sphere within the emitter, and applied a collider tag to the table surface.

    For some reason, even though most of the spheres bounce off the table, there are some, probably 15% or so, that pass directly through the table surface with the collider tag.

    Is there any way to prevent them from passing through?

    Thanks!

    Tony Barone replied 14 years, 11 months ago 2 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    August 13, 2011 at 1:05 am

    if the particles are moving pretty fast you can increase the Steps Per Frame in the Dynamics/Expert tab in the Document settings.

  • Tony Barone

    August 13, 2011 at 1:28 am

    Thank you VERY much!

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