Thanks for your help David, I had tried to research this but clearly not well enough.
They were already existing in Solidworks made by someone else so that’s why I hadn’t just done them up in photoshop to begin with, and I am worried to recreate them as I had real physical objects made from the Solidworks file and need the the computer version to match directly to the physical real world version. I didn’t want any depth or slight increments to change, so I thought I would just see if there was an easy way to get it over to After Effects first.
Thanks again, Solidworks does and Universal 3d export so this is the go I would say.