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Activity Forums Maxon Cinema 4D softbody jelly on box

  • softbody jelly on box

    Posted by Victor Camacho guerrero on November 29, 2012 at 11:38 am

    Hello everybody,

    I am trying to achieve something like this: https://www.youtube.com/watch?v=sKj0iBoxeLU

    I put my softbody dynamics on a box with fillet, however the edges of the sides get messy. I tried to change all the setup for the dynamics and nothing. I changed the box to Poligons by pressing C, but nothing worked, I attach a screenshot of how looks.

    anyone know which parameters do i need to put to recreate this behaviour in cinema 4d?

    Many thanks

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    Victor Camacho guerrero replied 13 years, 5 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    November 30, 2012 at 8:10 pm

    You probably don’t have enough geometry on your object to accommodate the deformation. Instead of using the primitive’s fillet I would createt the fillet via knife tool and hypernubs and make the resulting object editable. Then apply the dynamics to that object.

  • Victor Camacho guerrero

    December 2, 2012 at 8:09 pm

    Hi Adam,

    i tried what you said, I totally agree you are right, because i tried with soem cubes with the knife tool and looks it should be in that direction. However becauase i am not a modeller guy, I am not sure how to cut properly the knife in order to do some round corners on the sides of the cubes.

    any suggestion?

    Many thanks

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