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So I’m the ONLY person who used Wireframe Previews?
In several posts on this forum I’ve lamented the removal of the Wireframe Preview in AE CS5 and now CS5.5. Todd Kopriva’s response was that no one used the feature so Adobe removed it in the 64 bit rewrite.
So, really, am I the only person who’s missing that feature?
Now, I know computers are a lot faster than they were in 1997 when I first started using AE, but it’s not like everything’s real time yet, especially now that we’re dealing with HD video. On a recent project that I had to complete in AE CS5 I had to slide in around 20 HD video boxes in 3D space, drift them across the screen, and then slide them off over the course of 6 seconds. A RAM preview of that took 1-2 minutes to complete (depending on whether I used Draft 3D or Open GL) at half resolution, grinding along as AE loaded up each frame of video for all 20 boxes. Tweaking one keyframe on one layer meant waiting around another minute or two for the RAM preview to churn away. Not an efficient way to work.
A wireframe preview would have taken around 10 seconds to give me a good idea of the basic motion of the boxes. I could easily tweak keyframes over and over with almost immediate feedback, and then once I was happy with the motion and timing I could run a RAM preview to see how it looked with the actual video in the boxes.
I can set Fast Previews to Wireframe and hit the space bar to play the layers as wireframes in real time, but you don’t get the audio (at least I don’t). You can’t see mask or vector shapes that way either.
Are there any other approaches or workarounds I should be using to speed up this process?
I’m working on an 8 core Mac Pro (2 x 3.0 Ghz Quad Core Xeon Processors) circa 2008 with 10GB of RAM and an internal RAID 0 array that can read 165 MB/sec. It’s not the latest and fastest, but it ain’t too shabby.
Removing the Wireframe Preview will have a real adverse effect on my productivity in After Effects. That’s one reason I’m still using AE CS4 for almost all of our projects.
Any thoughts or suggestions would be appreciated. I have submitted these concerns to the Adobe feedback site.
Thanks for reading.
Shawn Marshall
Marshall Arts Motion Graphics