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  • Sketch and Toon?

    Posted by Amish Ed on September 18, 2006 at 10:29 pm

    I’ve got an object in which I’ve used Sketch and Toon to create a wireframe. But, it doesn’t show up in any reflections or cast any shadows. Am I’m missing something here, or is that just the wasy S&T works? Thanks….

    Amish Ed
    “Shoot ’em all and let the Editor sort ’em out!”

    Dual 2Ghz G5, 4GB, running 10.3.6 w/QT 6.5.2, Black Majic DeckLink, AE Pro 6.5 w/BCC and Invig. 3D, PS CS2, AI CS2, FCP HD

    Richard Powell replied 19 years, 10 months ago 3 Members · 4 Replies
  • 4 Replies
  • Mylenium

    September 19, 2006 at 5:43 am

    Yepp, since the strokes are created as a post processing effect, they don’t show up in raytracing. This is a limitation you have to accept. If you really only need a wireframe, look into other options like using Atom Array or third-party plugins that work based on creating “real” geometry.

    Mylenium

    [Pour Myl

  • Amish Ed

    September 19, 2006 at 3:50 pm

    Thanks Mylenium, pretty much what I figured. Any recomendations? Atom Array won’t work because I want a very regular, even mesh.

    Amish Ed
    “Shoot ’em all and let the Editor sort ’em out!”

    Dual 2Ghz G5, 4GB, running 10.3.6 w/QT 6.5.2, Black Majic DeckLink, AE Pro 6.5 w/BCC and Invig. 3D, PS CS2, AI CS2, FCP HD

  • Mylenium

    September 19, 2006 at 4:34 pm

    I’m using Tessa from the DiTools quite a bit. I believe there was a wire shader from Vreel once upon a time if I recall correctly, but it seems to not be cared for anymore so it’s not compatible with newer versions of C4D.

    Mylenium

    [Pour Myl

  • Richard Powell

    September 19, 2006 at 7:25 pm

    Paul Everett’s ‘Wireshader’ is now free at C4D Portal.

    https://www.c4dportal.com/forum/showthread.php?p=3650

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