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Activity Forums Maxon Cinema 4D sketch and toon outline on bevel/round corner

  • sketch and toon outline on bevel/round corner

    Posted by Benedict Hein on November 13, 2017 at 10:08 am

    Hi there,

    I got some metal connectors which I need to visualize “in action”. So the main piece textured, the other parts where it is connected to just outline.
    But I can’t get the lines on the round/beveled corners to show up…. Anyone got an Idea how to do it?

    Here is how far I got:

    These are the lines I need:

    Fully textured, so you get a better Idea of the geometry:

    Benedict Hein replied 8 years, 8 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    November 14, 2017 at 5:35 pm

    You can get lines on those bevels by using the Angle line type in the Render Tag’s Lines tab. You’ll need to adjust the Min/Max angles if you want a single line.

    I’ve set up an object with one beveled edge and applied two sketch materials to it: one for just the bevel and one for the other edges. If you want the same line you can use a single material.

    File: 11861_sketchbevelline.c4d.zip

  • Benedict Hein

    November 15, 2017 at 8:13 am

    Well… this works just fine. Thank you so much!
    With all the settings already available in the material and the sketch render settings I didn’t even think about the possibility of using a tag 😀

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