-
Simulating liquid over bumps
I have to simulate a hand lotion being applied to wrinkled skin. I have set up an extruded spline for the wrinkles in the skin, and now am having a hard time trying to get the lotion to appear from one side to the other, as it fills in the cracks and rolls over the dips and valleys of the extruded spline. Any ideas on how I would get this done? Thanks!
Sorry, there were no replies found.