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Simulate CC Sphere as 3D object
I have an object made by CC Sphere effect. The problem is that when the camera flies around the 2D nature of the effect is revealed. Yes, the object is always oriented towards the camera but the applied texture and the lighting won’t rotate in the same degree as the camera changes its position.
Thus, I wonder if there is an expression (or few ;-)) that can handle the problem? Is it possible at all?