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Side Smoke Test
I tried increasing the size of the “Side Smoke Test” (from the “gunfire_01” library) so that I could render it out to fill most of a frame with a resolution of 2048×1556.
But, as I increased its overall size the smoke animation didn’t scale with it. Instead of staying ‘in front’ of the muzzle flash, it overlapped the same area where the flash occured. How should I approach scaling this emitter’s overall size and retain the orientation of the smoke animation to the muzzle flash?
Thanks in advance.