Good idea from Joey, especially if you add motion blur. However, if you need to see detail on the ball, the best way is to use a 3d model of a soccer ball (you can purchase one fairly cheap from the web or model one yourself if you know how), adjust the texture to your needs, and import that in AE using Zaxwerks Invigorator Pro. The new version allows for a 3D object to be linked to a 3d layer in AE- so you can animate it just like you would a 3d layer, motion blur and all.
The third way of doing this is to use Free Form. You can do this if you are familiar with the way displacement maps work. Create the two sides of the ball on one 2d layer – depth maps ( at 16 bit for great detail) and texture maps, then use the 3d displacement to create the two semi spheres that will make up the ball. Bend the layer like you would fold a page from the middle using 3D distortion controls and you got your 3d ball. If you haven’t used Free Form before here’s a tutorial that may help.
Tudor “Ted” Jelescu
Senior VFX Artist