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Shatter map Edges
I am animating a shatter of a logo (just some numbers that fill the frame) and am having a problem. The image was created in Illustrator 11 and I’m animating in AE 6. I have used a copy of the layer as a custom shatter map, but when I’m animating the shatter (by using a seperate gradient map) I’m getting edges around the logo. I want the shatter to be clean and the object to shatter as whole pieces, but I’m getting what can best be described as shards. Any ideas?