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Shatter help!
hey,
I’m in 3D and I have a rotating image that has a shatter effect on it.
I have a gradient(left to right as path)
I would like my particles to stay in position as the image rotates, I did use the viscosity setting but it seems to me that the shatter effect can’t draw outside my nested composition original boundary and my particles are being cliped at the comps edge. How could I keep those particles in place as my picture is rotating?Thanks!!
stephen