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Shatter Effect – problems with overlaping shapes
I’m creating a row of book spines (like on a shelf) and want to push them of the shelf from behind. I have managed to create extruded image of those books with custom shape made for shutter effect to know how to “treat” those books. I have used AE native Shatter Effect.
But there’s a problem – when the books are pushed from the shelf (shattered) they overlap each other while rotating. I know that I can turn off rotation on Y axis to get rid of that, but I want those book to behave more natural. Is there any way of telling the Shatter Effect to restrict those “virtual 3D shapes” and not overlap each other? Or maybe other Shatter Effect (not the native one)?
Here are the image to show You what I mean:

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