-
Shadow Catcher and Floor Reflection in Arnold
I’m trying to integrate a 3D object into a photo. This is “simple” in Cinema 4D with the normal renderer and the compositing tag.
Now I’m trying to achieve something similar with C4DtoA, but I can’t get it to work; the floor doesn’t reflect in the object (in this case a simple chrome capsule) and there’s no diffuse bouncing back from the floor onto the bottom of the capsule, notice the dark shadows on the capsule.
Am I missing something?
Screenshot: https://imgur.com/a/c6J3A
Scene file : https://dl.dropboxusercontent.com/u/1792139/ArnoldShadowMatte.zip