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Shadow Casting Problems
Hi,
I have a comp – everything is 3D. there’s an object I built sitting on a floor. The object is made of two precomps. I can’t get it to cast a shadow in the camera view. I’ve checked that all materials I want to cast shadows have shadow casting turned on. I’ve checked collapse transform where necessary. The strange thing is that the shadow shows up properly in the custom views. Any idea what this might be about?
Thanks,
Eric
Eric Goldstein
Giraffe Film Company
Los Angeles
er**@*********lm.com




