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Activity Forums Apple Motion Severe Motion 3 Lighting Bug!

  • Severe Motion 3 Lighting Bug!

    Posted by Tom Daigon on June 13, 2007 at 4:11 am

    OK, someone please reproduce these steps to see if I have found a bug in the use of lights.
    1. Place 4 objects/pix in 4 groups. Arrange them in depth on the Z axis.
    2. Create a light-spotlight that is red and adjust its fallout to fall only on the first object.
    3. Create another light-spotlight and make it blue and move it on the Z axis to affect only the second object.
    4. Do this with 2 more lights for the last 2 objects using two different colors for each.

    The bug is…the first light illuminates Object 1 with red as it should.
    When light 2 is activated all objects become fully lit white. If you change it to point light then things appear as they should…Object 2 is lit blue. But try and add Light 3 as ANY kind of light and all objects become fully lit white. I have searched all parmeters and played with many variables…I am left with the perception that the lighting in Motion 3 is severely flawd.

    Tom Daigon replied 18 years, 11 months ago 2 Members · 2 Replies
  • 2 Replies
  • Doyle Rockwell

    June 13, 2007 at 4:46 pm

    Heya,

    What GPU do you have in your machine? A couple of people have reported lighting failing (everything returns to 100% lit) when exceeding a certain number of lights.

  • Tom Daigon

    June 13, 2007 at 5:38 pm

    G5 Dual 3 ATI Radeon 9600 XT . Do others with more contemporary cards
    have the issues Ive listed in my primary posting?

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