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Setting alpha map in cinema 4D
Hi,
I am trying to do a card opening intro for my video, in which the card opens and flip to a page which will transit into the video footage that will be edited in Final Cut.
I have a card bottom texture which I assign the texture with alpha turns on, so that portion will be transparent for my video to show through in final cut. However, after I rendered (quicktime animation codec, millions colors +) and import it into final cut. The alpha does not show, though the item properties recognise it as a straight alpha.
Have I missed out any important steps that I should be doing in order to get this right?
Please advise guys.
Thanks
Ken