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Seperate AO pass for objects enclosed by a glass container?
Is there a way get a separate A.O. pass for objects enclosed inside a glass container in C4d? (ofcourse without having to render it twice)
i am using the physical renderer.
m.MG
Is there a way get a separate A.O. pass for objects enclosed inside a glass container in C4d? (ofcourse without having to render it twice)
i am using the physical renderer.
m.
MG
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