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scale puppet tool object
hello!
im experiencing a problem with the puppet tool. i have a composition of a character with a few vectorlayers (arms and legs) inside. i animated the composition with the puppet tool. the thing is, i want to reuse the same animation in different shots and especially for closeups … now my problem is if i precomp the animation and scale it i dont have the full resolution of the vector-layers. and if i switch on the sunsymbol (optimize) the puppet tool rig is screwed up.
is there a possibility to parent the puppet tool points to the layer … so that i can scale the whole thing?
thanks for your replies!