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RSMB and Nuke 3D camera
I would like to use RSMB in conjunction with the Nuke 3d camera, but I cannot figure out what format I should pass from the MotionBlur3D node to RSMB3_Vectors: motion? forward? something else? I’ve tried several combinations but I cannot seem to get the proper result. There does not appear to be any Nuke specific documentation or tutorial, so I am at a loss how to use this.
thanks.
Tony Hudson- Visual FX Supervisor for “The Singularity is Near” and “The Pranksters”