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Activity Forums Maxon Cinema 4D Rounding on polygon extrusions

  • Rounding on polygon extrusions

    Posted by Thor Guldager on December 4, 2017 at 12:18 pm

    Hi there!

    I’m trying to model a cube like the one on the sketch above, with rounding on the inwards extrusions, but i’m finding it very hard to get satisfying roundings on the quadrangle corners before extruding them inwards.
    Any suggestions on how to model this exact kind of cube?

    Thanks!

    Jim Scott replied 8 years, 9 months ago 2 Members · 3 Replies
  • 3 Replies
  • Jim Scott

    December 5, 2017 at 12:08 am

    If you just want something quick and simple: from a basic cube with an inner extrusion, add a bevel deformer with the Bevel Mode set to “Chamfer.”

  • Thor Guldager

    December 5, 2017 at 8:53 am

    Thanks, Jim!
    But i was actually looking for a way to do a cube look similar to that of a dice. With rounded corners and sharper edges.
    I did, however, find a fairly simple way to achieve this, after some playing around.
    I just made a 1-by-1-by-1 cube editable, selected all points in point mode, applied a bevel with 1 subdivision to the points, and lastly extruding the inner polygons in the ways the drawing shows. This did the trick, if anyone else should stumble on this thread.

  • Jim Scott

    December 5, 2017 at 1:22 pm

    Great. Glad you got it worked out to your liking.

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