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round mask wont rotate on its own axis!! driving me mad!
hello,
I’ve tried just about everything. Im using 3D stroke (trapcode) on a solid layer. The layer contains about 60 paths that create a symetrical circle. The problem is that when i try to rotate this circle very strange things happen.
When i try to rotate it using the plugin on the Z axis, it seems to stretch or squish the circle and rotate it like that.
When i do it on the actual layer’s attributes for rotation, it rotates find, but when the layer reaches 45 degrees, it drops the circle to the bottom and then brings it back up. why this happens is beyond me!!?!? ALL IM TRYING TO DO IS MAKE THESE PATHS (WHICH ARE ALL ON THE SAME LAYER) ROTATE LIKE A WHEEL IN A CAR. i dont want them to shift down, and i dont want the rotation to look uneven either..
Thanks for the help.
thanx for the help.