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Rotating a portion of a mask on the x axis
Posted by Eric Rottenberg on January 18, 2007 at 6:18 pmI’m rotoscoping a guy fencing. For the most part, all the movement in in 2D space, but towards the end he rotates his wrist and the foil along the x axis. My question is, can I rotate just that portion of my mask – his wrist and the foil – along the x axis?
Specs: AE Pro 7 Mac
Antony Buonomo replied 19 years, 4 months ago 4 Members · 6 Replies -
6 Replies
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Mylenium
January 18, 2007 at 6:33 pmSelect the points or the segemnts of the masks, then invoke the transform box by double-clicking. It will only transform your selection, not the entire mask.
Mylenium
[Pour Myl
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Eric Rottenberg
January 18, 2007 at 6:46 pmThanks! However, that only let’s me rotate left and right but not forwards and backwards, hence my desire to move along the x axis – how does one do that?
Thanks again!
Eric
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Mylenium
January 18, 2007 at 6:51 pmScale it. Drag the handles across the selection center and it will flip, smaller amounts act like any inbetween “rotation”.
Mylenium
[Pour Myl
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Eric Rottenberg
January 18, 2007 at 7:04 pmThank you very much – I didn’t think about scaling it past that the center point and continuing, which gives the effect of it rotating “top to bottom.” The only challenge with this is, in my instance, I’m trying to do this to an arm holding a sword – it make the arm (the lines of the mask) cross over itself, like a figure eight. THere must be another way…or not…
Be that as it may, please keep the good ideas flowing.
Cheers,
Eric
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Iancorey
January 18, 2007 at 7:07 pmMasks aren’t really 3D. All those points exist on the same plane and they can’t be taken off of it. Sounds like you’re looking for a quick fix to a couple minutes of roto. Suck it up. Roto is slow-to.
If you ever need a mask to rotate “backwards” (i.e. on the x axis) put the mask on a solid and set that solid layer to 3D. Then make it alpha matte your footage layer by hitting F4 and choosing “Alpha Matte” from the Track Matte selector on your footage layer.
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Antony Buonomo
January 19, 2007 at 10:04 amDon’t really understand what you’re saying. Your footage is not moving in z-space, your figure IN the footage is. Not the same. Like the man said, it’s a few minutes of roto, suck it up.
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