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Activity Forums Adobe After Effects Ripples from an audio file.

  • Ripples from an audio file.

    Posted by Roland Woolner on October 3, 2005 at 12:09 pm

    I’m looking to achieve a particular effect using the Wave World simulation in 6.5.
    I am generating a height map to use as displacement in a 3D application for a water surface. This all works great.

    What I want to do in particular is drive the amplitude of the emmiter (in the Wave world effect) using an audio file (for example the bass split track of a particular tune…).

    I have tried converting audio to Key frames (with the key frame assistant) which gives me key frame values which ranging from 0 – 30 ish. Obviously I can paste these values into the amplitude parameter, but what I want to do is scale these – so that the range runs from 0 – 0.7 ish.

    I’ve never used expressions before – but I guess this is what is needed.

    Does anyone know of any simple / cheat ways of generating scalable key frame values form audio?

    Thanks.

    Roll

    Dan Ebberts replied 20 years, 10 months ago 2 Members · 1 Reply
  • 1 Reply
  • Dan Ebberts

    October 3, 2005 at 1:58 pm

    It seems like an expression like this should do the trick:

    audio = thisComp.layer(“Audio Amplitude”).effect(“Both Channels”)(“Slider”);
    linear(audio,0,30,0,0.7)

    Dan

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