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Rigid Body tags with “floaty” objects?
My scene consists of paper falling down onto a plane. Sadly, I can’t seem to get the properties of realistic falling paper in my animation. Being an inexperienced C4D user, I just did some trail and error with the rigid body tag properties but alas no luck.
what can I do to make a realistic falling paper animation? Right now the paper just falls straight to the ground and wobbles a little bit with some bounce 🙁
Thanks in advance