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Activity Forums Maxon Cinema 4D Rigid body and Solid Object

  • Rigid body and Solid Object

    Posted by James Yau on October 4, 2011 at 7:41 pm

    Im doing a project on Cinema 4d, I created an emitter and placed it in a tub. The objects just fly straight though the tube and go though each other, i want to create it so they just bounce of the walls and bounce against each other so it looks and is more realistic.I have searched around and tryed to use ridged body but that hasn’t worked. Also i have been following a tutorial and it says use “Follow animation” in Rigid Body>Force and on R13 it’s not their does anyone know how to get it or work around it. many thanks

    Adam Trachtenberg replied 14 years, 7 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    October 5, 2011 at 3:27 am

    For the tub, you should have the collision shape set to static mesh. You may need to increase the subframes to prevent penetrations (Edit>Project Settings>Dynamics>Advanced>Steps per frame).

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