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Right way to freeze boolean object?
I’ve got a boolean object made up of a group of deformed primatives with camera mapped textures. Now I want to set the whole thing into one textured object. How do I do this properly?
Noah
I’ve got a boolean object made up of a group of deformed primatives with camera mapped textures. Now I want to set the whole thing into one textured object. How do I do this properly?
Noah
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