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Rigging a Pumpkin Character
Trying to animated this pumpkin in such a way that it can squash and stretch keeping the same volume, whilst being able to effectively jump it around. Needs no arms or legs, want it to kind of jump around like a sluggish bouncy ball. Everytime I switch on the conserve volume scale the scene crahses, and i haven’t managed to rig the character correctly as to move it around and keep the top of it looking up.
Here’s the scene file of where i’ve got to.
And this is an exmaple of the kind of character movement i’m going for: https://www.youtube.com/watch?v=ttRUTsZr81s
Apologies for the video, its so bad, but thats the kinda movement i’d like to try and translate into the pumpkin.Some contents or functionalities here are not available due to your cookie preferences!This happens because the functionality/content marked as “Google Youtube” uses cookies that you choosed to keep disabled. In order to view this content or use this functionality, please enable cookies: click here to open your cookie preferences.
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