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  • Rigging a Pumpkin Character

    Posted by Benjamin Priddle on April 4, 2017 at 3:19 pm

    Trying to animated this pumpkin in such a way that it can squash and stretch keeping the same volume, whilst being able to effectively jump it around. Needs no arms or legs, want it to kind of jump around like a sluggish bouncy ball. Everytime I switch on the conserve volume scale the scene crahses, and i haven’t managed to rig the character correctly as to move it around and keep the top of it looking up.

    Here’s the scene file of where i’ve got to.

    11209_workingstage.c4d.zip

    And this is an exmaple of the kind of character movement i’m going for: https://www.youtube.com/watch?v=ttRUTsZr81s
    Apologies for the video, its so bad, but thats the kinda movement i’d like to try and translate into the pumpkin.

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    Benjamin Priddle replied 9 years, 1 month ago 1 Member · 0 Replies
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