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Activity › Forums › Maxon Cinema 4D › rigged character’s rotation problem

  • rigged character’s rotation problem

    Posted by Joshep Jang on December 21, 2015 at 8:55 am

    Hi there,

    I have some question!

    Now, I’m making bird. Rigging is complete and flying animation is good.

    But there is problem when I rotate this bird’s direction.

    The bird joints are twisted so my bird should head to forward.

    I guess this is about axis center and IK chain.

    I chained 4 joints and I think IK chain and controller(null) haven’t affected

    by altered rotation.

    I’m waiting your reply and solution.

    Thanks in advance.

    *here are screenshot

    Joshep Jang replied 10 years, 9 months ago 1 Member · 0 Replies
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