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rig carries somthing and let it fall down
huhu!
is there a nice way to do realize an object wich is sticking to another object but only for short range, and then beeing independent.
example: my rig walks through the frame and there is a cube, now i want to animate the rig to try to lift the cube up, but either, animating them both or putting the cube in the controller would be not handy at all.
maybe the contrain tag? i will try a bit, but if somebody had the answer to this, please feel
free to help 🙂peace out ..
traufeller.de