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Retro close a mask or combine masks
My guess is this isn;t possible but here goes.
While creating a large detailed mask, somewhere along the way, I accidentally started a new mask (I’m gonna turn on “Cycle Mask Colors” from now on). So, obviously when I went to close the second mask, I realized what had happened. At this point, I essentially have two long paths as opposed t one large closed mask.
Is there any way I can at least save some time by adding points to one of the masks and ultimately close it somehow?
Any help would be greatly appreciated – thanks in advance!