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replacing all textures in one scene with a single texture
Posted by Joe Carusoe on June 14, 2005 at 1:10 ami’ve got a fairly complicated city file, 50 or so textures. i’d like to replace them all with one texture. is there an easy way to do this?
thanks!Ljubomir Kremenović replied 8 years, 9 months ago 7 Members · 7 Replies -
7 Replies
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Arndt Von koenigsmarck
June 14, 2005 at 8:25 amDelete all texture tags, group all objects under a Null object and asign your texture to that Null object.
Kind regards,
Arndt von Koenigsmarckhttps://www.vreel-3d.de
https://www.vonkoenigsmarck.de -
Lennart Wåhlin
June 14, 2005 at 11:21 amOr select the materials to be swapped in the MaterialManager. Then in MM go Function > SelectTextureTags/Objects.
In AM drag in the new material to be used.Cheers
Lennart -
Adam Trachtenberg
June 14, 2005 at 2:40 pmOr… Object Manager>Objects>Search>Tags>Texture Tags. Then drag the new material into the texture link box in the Attributes Manager.
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Grant Henderson
October 20, 2016 at 10:22 am1 – Right click on the current material being used in the materials bar
2 – Click ‘Select Texture Tags/Objects’ (they should highlight on the objects being used)
3 – Right Click on the new texture you wish to replace with and choose ‘Apply’
4 – The new textures should be hierarchically above the old texture.
5 – Right click on the old material being used in the materials bar and re-select
6 – Click Delete, this will remove them all from the objects they are on… -
Demian Krentz
June 6, 2017 at 8:15 pmAdam’s method seems more universal. The action path he listed needs updating though.
1. Select old material in Material Manager.
2. Right click and choose Select Texture Tags/Objects
3. Drag new texture from MM into Material field of Attribute Manager.
4. If necessary, delete old material.
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