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rendering out keyed section with alpha….so I can re-import
Hi all,
I’ve got a job that requires a lot of keying, and compositing into a 2.5D world. I’m hoping to pull a good key, render out with an alpha, then re-import….so that hopefully my work speed is increased. Just wanting suggestions on the best method to render out the key. I know I need to use RGB+A, and I was thinking animation codec or uncompressed. But I don’t really understand the “straight” vs “premultiplied” bit.Any tips…..
Michael Duff –
Southern Cross Ten, Australia