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Rendering 4:2:0 to Apple Prores 4:2:2
Hi yesterday I was talking to an editor friend of mine and he said me this:
“…normally I got material from XDCAM (4:2:0 / 35Mbits) after i’ve done my edit I render it to Apple Prores 4:2:2…”
And I was thinking why do you do that? Because your native material color compression is 4:2:0, render it to 4:2:2 will only increase the file size, not more color information.
Is this is right??
What really happens??Cheers!!