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Render order for PS 3D layer in AECS4
Hi all,
I’m trying to get some 2D objects to orbit around a live 3D layer, so they come from behind, to infront then back behind the object.
However, if i put the 2D objects above in the layer order they always appear in front, even when actually behind. If i put them underneath, they always appear behind it, even if they are actually in front.
Does anyone have any tips, or is it another limitation of Live 3D?
All the best,
Jules
http://www.vimeo.com/jgharding
http://www.myspace.com/jgharding