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Activity Forums VEGAS Pro Render HD in 9a

  • Render HD in 9a

    Posted by Dale Spetz on August 12, 2009 at 3:53 pm

    I have been doing test HD renders (DNxHD codec) of a fairly complex 30 min. project (many layers, many effects). This is on an i950, 8gb ram, Vegas92-64bit.

    I seem to have found an odd relationship between the Dynamic Ram setting and the render success. When I set the Dynamic Ram to “0” or a very low setting, the render process crashes, fairly early in the process.

    When I set the Dynamic Ram very high (2048), it crashes late in the process.

    When I set the Dynamic Ram at 512 or 1024, the HD render completes.

    I realize that there may be other factors involved and that these results are not necessarily related to the Dynamic Ram setting. But, I mention it for those who have had problems rendering in HD with 9a. Rather than logically setting the Dynamic Ram to a very low number, try some higher settings (but not too high—depending on your system).

    Dale Spetz replied 17 years ago 2 Members · 2 Replies
  • 2 Replies
  • Jeremy Rasnic

    August 12, 2009 at 8:24 pm

    It seems that this has been common for the last several versions of Vegas. Usually if you set it to 16megs or 32 or 64 it usually works well if you run into this issue.

    j razz

    https://www.jrazzcreations.com

  • Dale Spetz

    August 12, 2009 at 9:16 pm

    That’s my point, Jeremy. Those low settings did not work for me in 9a, but higher settings (not too high) did. It does not seem logical and it seems different from the past versions of Vegas, but that was my experience.

    But, as I mentioned, there could be other factors at play here. I am still learning my new 64-bit system.

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